#[repr(C)]pub struct D3D12_DISPATCH_ARGUMENTS {
pub ThreadGroupCountX: u32,
pub ThreadGroupCountY: u32,
pub ThreadGroupCountZ: u32,
}Expand description
Required features: "Win32_Graphics_Direct3D12"
Fields
ThreadGroupCountX: u32ThreadGroupCountY: u32ThreadGroupCountZ: u32Trait Implementations
impl Clone for D3D12_DISPATCH_ARGUMENTS
impl Clone for D3D12_DISPATCH_ARGUMENTS
impl Copy for D3D12_DISPATCH_ARGUMENTS
Auto Trait Implementations
impl RefUnwindSafe for D3D12_DISPATCH_ARGUMENTS
impl Send for D3D12_DISPATCH_ARGUMENTS
impl Sync for D3D12_DISPATCH_ARGUMENTS
impl Unpin for D3D12_DISPATCH_ARGUMENTS
impl UnwindSafe for D3D12_DISPATCH_ARGUMENTS
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more