Struct windows_sys::Win32::Graphics::Direct2D::D2D1_ROUNDED_RECT
[−]#[repr(C)]pub struct D2D1_ROUNDED_RECT {
pub rect: D2D_RECT_F,
pub radiusX: f32,
pub radiusY: f32,
}Expand description
Required features: "Win32_Graphics_Direct2D", "Win32_Graphics_Direct2D_Common"
Fields
rect: D2D_RECT_FradiusX: f32radiusY: f32Trait Implementations
impl Clone for D2D1_ROUNDED_RECT
impl Clone for D2D1_ROUNDED_RECT
impl Copy for D2D1_ROUNDED_RECT
Auto Trait Implementations
impl RefUnwindSafe for D2D1_ROUNDED_RECT
impl Send for D2D1_ROUNDED_RECT
impl Sync for D2D1_ROUNDED_RECT
impl Unpin for D2D1_ROUNDED_RECT
impl UnwindSafe for D2D1_ROUNDED_RECT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more