#[repr(C)]
pub struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 { pub InputStream: [D3D12_VIDEO_PROCESS_INPUT_STREAM; 2], pub Transform: D3D12_VIDEO_PROCESS_TRANSFORM, pub Flags: D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS, pub RateInfo: D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE, pub FilterLevels: [i32; 32], pub AlphaBlending: D3D12_VIDEO_PROCESS_ALPHA_BLENDING, pub FieldType: D3D12_VIDEO_FIELD_TYPE, }
Expand description

Required features: "Win32_Media_MediaFoundation", "Win32_Foundation", "Win32_Graphics_Direct3D12"

Fields

InputStream: [D3D12_VIDEO_PROCESS_INPUT_STREAM; 2]Transform: D3D12_VIDEO_PROCESS_TRANSFORMFlags: D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGSRateInfo: D3D12_VIDEO_PROCESS_INPUT_STREAM_RATEFilterLevels: [i32; 32]AlphaBlending: D3D12_VIDEO_PROCESS_ALPHA_BLENDINGFieldType: D3D12_VIDEO_FIELD_TYPE

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