#[repr(C)]pub struct D3D11_CLASS_INSTANCE_DESC {
pub InstanceId: u32,
pub InstanceIndex: u32,
pub TypeId: u32,
pub ConstantBuffer: u32,
pub BaseConstantBufferOffset: u32,
pub BaseTexture: u32,
pub BaseSampler: u32,
pub Created: BOOL,
}
Expand description
Required features: "Win32_Graphics_Direct3D11"
, "Win32_Foundation"
Fields
InstanceId: u32
InstanceIndex: u32
TypeId: u32
ConstantBuffer: u32
BaseConstantBufferOffset: u32
BaseTexture: u32
BaseSampler: u32
Created: BOOL
Trait Implementations
impl Clone for D3D11_CLASS_INSTANCE_DESC
impl Clone for D3D11_CLASS_INSTANCE_DESC
impl Copy for D3D11_CLASS_INSTANCE_DESC
Auto Trait Implementations
impl RefUnwindSafe for D3D11_CLASS_INSTANCE_DESC
impl Send for D3D11_CLASS_INSTANCE_DESC
impl Sync for D3D11_CLASS_INSTANCE_DESC
impl Unpin for D3D11_CLASS_INSTANCE_DESC
impl UnwindSafe for D3D11_CLASS_INSTANCE_DESC
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more