Struct windows_sys::Win32::Graphics::Direct3D10::D3D10_BOX
[−]#[repr(C)]pub struct D3D10_BOX {
pub left: u32,
pub top: u32,
pub front: u32,
pub right: u32,
pub bottom: u32,
pub back: u32,
}Expand description
Required features: "Win32_Graphics_Direct3D10"
Fields
left: u32top: u32front: u32right: u32bottom: u32back: u32Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D10_BOX
impl Send for D3D10_BOX
impl Sync for D3D10_BOX
impl Unpin for D3D10_BOX
impl UnwindSafe for D3D10_BOX
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more