Struct windows_sys::Win32::Graphics::Direct3D::D3DMATRIX_0_0
[−]#[repr(C)]pub struct D3DMATRIX_0_0 {}Expand description
Required features: "Win32_Graphics_Direct3D"
Fields
_11: f32_12: f32_13: f32_14: f32_21: f32_22: f32_23: f32_24: f32_31: f32_32: f32_33: f32_34: f32_41: f32_42: f32_43: f32_44: f32Trait Implementations
impl Clone for D3DMATRIX_0_0
impl Clone for D3DMATRIX_0_0
impl Copy for D3DMATRIX_0_0
Auto Trait Implementations
impl RefUnwindSafe for D3DMATRIX_0_0
impl Send for D3DMATRIX_0_0
impl Sync for D3DMATRIX_0_0
impl Unpin for D3DMATRIX_0_0
impl UnwindSafe for D3DMATRIX_0_0
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more