Struct windows_sys::Gaming::Input::Custom::GipFirmwareUpdateStatus
[−]#[repr(transparent)]pub struct GipFirmwareUpdateStatus(pub i32);
Expand description
Required features: "Gaming_Input_Custom"
Tuple Fields
0: i32
Implementations
Trait Implementations
impl Clone for GipFirmwareUpdateStatus
impl Clone for GipFirmwareUpdateStatus
impl Copy for GipFirmwareUpdateStatus
Auto Trait Implementations
impl RefUnwindSafe for GipFirmwareUpdateStatus
impl Send for GipFirmwareUpdateStatus
impl Sync for GipFirmwareUpdateStatus
impl Unpin for GipFirmwareUpdateStatus
impl UnwindSafe for GipFirmwareUpdateStatus
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more