Struct windows_sys::Win32::UI::Controls::TOUCH_HIT_TESTING_INPUT
[−]#[repr(C)]pub struct TOUCH_HIT_TESTING_INPUT {
pub pointerId: u32,
pub point: POINT,
pub boundingBox: RECT,
pub nonOccludedBoundingBox: RECT,
pub orientation: u32,
}Expand description
Required features: ‘Win32_UI_Controls’, ‘Win32_Foundation’
Fields
pointerId: u32point: POINTboundingBox: RECTnonOccludedBoundingBox: RECTorientation: u32