Struct windows_sys::Win32::Media::Audio::DirectSound::DSFXDistortion
[−]#[repr(C)]pub struct DSFXDistortion {
pub fGain: f32,
pub fEdge: f32,
pub fPostEQCenterFrequency: f32,
pub fPostEQBandwidth: f32,
pub fPreLowpassCutoff: f32,
}Expand description
Required features: ‘Win32_Media_Audio_DirectSound’
Fields
fGain: f32fEdge: f32fPostEQCenterFrequency: f32fPostEQBandwidth: f32fPreLowpassCutoff: f32