#[repr(C)]pub struct COMPOSITION_TARGET_ID {
pub displayAdapterLuid: LUID,
pub renderAdapterLuid: LUID,
pub vidPnSourceId: u32,
pub vidPnTargetId: u32,
pub uniqueId: u32,
}Expand description
Required features: ‘Win32_Graphics_DirectComposition’, ‘Win32_Foundation’
Fields
displayAdapterLuid: LUIDrenderAdapterLuid: LUIDvidPnSourceId: u32vidPnTargetId: u32uniqueId: u32