Struct windows_sys::Win32::Graphics::Direct3D9::D3DRESOURCESTATS
[−]#[repr(C)]pub struct D3DRESOURCESTATS {
pub bThrashing: BOOL,
pub ApproxBytesDownloaded: u32,
pub NumEvicts: u32,
pub NumVidCreates: u32,
pub LastPri: u32,
pub NumUsed: u32,
pub NumUsedInVidMem: u32,
pub WorkingSet: u32,
pub WorkingSetBytes: u32,
pub TotalManaged: u32,
pub TotalBytes: u32,
}Expand description
Required features: ‘Win32_Graphics_Direct3D9’, ‘Win32_Foundation’
Fields
bThrashing: BOOLApproxBytesDownloaded: u32NumEvicts: u32NumVidCreates: u32LastPri: u32NumUsed: u32NumUsedInVidMem: u32WorkingSet: u32WorkingSetBytes: u32TotalManaged: u32TotalBytes: u32