#[repr(C)]pub struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE {
pub StartAddress: u64,
pub StrideInBytes: u64,
}Expand description
Required features: ‘Win32_Graphics_Direct3D12’
Fields
StartAddress: u64StrideInBytes: u64#[repr(C)]pub struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE {
pub StartAddress: u64,
pub StrideInBytes: u64,
}Required features: ‘Win32_Graphics_Direct3D12’
StartAddress: u64StrideInBytes: u64