#[repr(C)]pub struct D2D1_VERTEX_BUFFER_PROPERTIES {
pub inputCount: u32,
pub usage: D2D1_VERTEX_USAGE,
pub data: *mut u8,
pub byteWidth: u32,
}Expand description
Required features: ‘Win32_Graphics_Direct2D’
Fields
inputCount: u32usage: D2D1_VERTEX_USAGEdata: *mut u8byteWidth: u32