Struct windows_sys::Win32::Graphics::Direct2D::D2D1_RENDERING_CONTROLS
[−]#[repr(C)]pub struct D2D1_RENDERING_CONTROLS {
pub bufferPrecision: D2D1_BUFFER_PRECISION,
pub tileSize: D2D_SIZE_U,
}Expand description
Required features: ‘Win32_Graphics_Direct2D’, ‘Win32_Graphics_Direct2D_Common’
Fields
bufferPrecision: D2D1_BUFFER_PRECISIONtileSize: D2D_SIZE_U