Struct windows_sys::Win32::Graphics::Direct2D::D2D1_FEATURE_DATA_DOUBLES
[−]#[repr(C)]pub struct D2D1_FEATURE_DATA_DOUBLES {
pub doublePrecisionFloatShaderOps: BOOL,
}Expand description
Required features: ‘Win32_Graphics_Direct2D’, ‘Win32_Foundation’
Fields
doublePrecisionFloatShaderOps: BOOL