#[repr(C)]pub struct BRUSHOBJ {
pub iSolidColor: u32,
pub pvRbrush: *mut c_void,
pub flColorType: u32,
}Expand description
Required features: ‘Win32_Devices_Display’
Fields
iSolidColor: u32pvRbrush: *mut c_voidflColorType: u32#[repr(C)]pub struct BRUSHOBJ {
pub iSolidColor: u32,
pub pvRbrush: *mut c_void,
pub flColorType: u32,
}Required features: ‘Win32_Devices_Display’
iSolidColor: u32pvRbrush: *mut c_voidflColorType: u32