#[repr(C)]pub struct Direct3DSurfaceDescription {
pub Width: i32,
pub Height: i32,
pub Format: DirectXPixelFormat,
pub MultisampleDescription: Direct3DMultisampleDescription,
}Expand description
Required features: ‘Graphics_DirectX_Direct3D11’
Fields
Width: i32Height: i32Format: DirectXPixelFormatMultisampleDescription: Direct3DMultisampleDescription