Struct windows_sys::Gaming::Input::GamepadVibration
[−]#[repr(C)]pub struct GamepadVibration {
pub LeftMotor: f64,
pub RightMotor: f64,
pub LeftTrigger: f64,
pub RightTrigger: f64,
}Expand description
Required features: ‘Gaming_Input’
Fields
LeftMotor: f64RightMotor: f64LeftTrigger: f64RightTrigger: f64