#[repr(C)]pub struct SYSTEM_THREAD_INFORMATION {
pub Reserved1: [i64; 3],
pub Reserved2: u32,
pub StartAddress: *mut c_void,
pub ClientId: CLIENT_ID,
pub Priority: i32,
pub BasePriority: i32,
pub Reserved3: u32,
pub ThreadState: u32,
pub WaitReason: u32,
}Expand description
Required features: ‘Win32_System_WindowsProgramming’, ‘Win32_Foundation’
Fields
Reserved1: [i64; 3]Reserved2: u32StartAddress: *mut c_voidClientId: CLIENT_IDPriority: i32BasePriority: i32Reserved3: u32ThreadState: u32WaitReason: u32