Struct windows_sys::Win32::Graphics::DirectDraw::HEAPALIGNMENT
[−]#[repr(C)]pub struct HEAPALIGNMENT {
pub dwSize: u32,
pub ddsCaps: DDSCAPS,
pub dwReserved: u32,
pub ExecuteBuffer: SURFACEALIGNMENT,
pub Overlay: SURFACEALIGNMENT,
pub Texture: SURFACEALIGNMENT,
pub ZBuffer: SURFACEALIGNMENT,
pub AlphaBuffer: SURFACEALIGNMENT,
pub Offscreen: SURFACEALIGNMENT,
pub FlipTarget: SURFACEALIGNMENT,
}Expand description
Required features: ‘Win32_Graphics_DirectDraw’
Fields
dwSize: u32ddsCaps: DDSCAPSdwReserved: u32ExecuteBuffer: SURFACEALIGNMENTOverlay: SURFACEALIGNMENTTexture: SURFACEALIGNMENTZBuffer: SURFACEALIGNMENTAlphaBuffer: SURFACEALIGNMENTOffscreen: SURFACEALIGNMENTFlipTarget: SURFACEALIGNMENT