Struct windows_sys::Gaming::Input::RacingWheelReading
[−]#[repr(C)]pub struct RacingWheelReading {
pub Timestamp: u64,
pub Buttons: RacingWheelButtons,
pub PatternShifterGear: i32,
pub Wheel: f64,
pub Throttle: f64,
pub Brake: f64,
pub Clutch: f64,
pub Handbrake: f64,
}Expand description
Required features: ‘Gaming_Input’
Fields
Timestamp: u64Buttons: RacingWheelButtonsPatternShifterGear: i32Wheel: f64Throttle: f64Brake: f64Clutch: f64Handbrake: f64