Struct windows_sys::Gaming::Input::GameControllerSwitchKind
[−]#[repr(transparent)]pub struct GameControllerSwitchKind(pub i32);Expand description
Required features: ‘Gaming_Input’
Tuple Fields
0: i32#[repr(transparent)]pub struct GameControllerSwitchKind(pub i32);Required features: ‘Gaming_Input’
0: i32