#[repr(C)]pub struct Vector2 {
pub x: f32,
pub y: f32,
}Fields§
§x: f32§y: f32Implementations§
Source§impl Vector2
impl Vector2
Sourcepub fn length_squared(&self) -> f32
pub fn length_squared(&self) -> f32
Returns the squared length of the vector, avoiding the square root
computed by length.
Sourcepub fn distance(&self, value: &Self) -> f32
pub fn distance(&self, value: &Self) -> f32
Returns the distance between the points self and value.
Sourcepub fn distance_squared(&self, value: &Self) -> f32
pub fn distance_squared(&self, value: &Self) -> f32
Returns the squared distance between the points self and value.
Trait Implementations§
impl Copy for Vector2
impl StructuralPartialEq for Vector2
Auto Trait Implementations§
impl Freeze for Vector2
impl RefUnwindSafe for Vector2
impl Send for Vector2
impl Sync for Vector2
impl Unpin for Vector2
impl UnsafeUnpin for Vector2
impl UnwindSafe for Vector2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more