pub struct PermissionEditPolicy {
pub preserve_inherited: bool,
pub reject_conflicting_changes: bool,
}Expand description
Safety and behavior policy for permission edits.
Fields§
§preserve_inherited: boolKeep inherited ACEs unchanged when revoking or replacing trustees.
reject_conflicting_changes: boolFail when both grant and deny are requested for same trustee/mask.
Trait Implementations§
Source§impl Clone for PermissionEditPolicy
impl Clone for PermissionEditPolicy
Source§fn clone(&self) -> PermissionEditPolicy
fn clone(&self) -> PermissionEditPolicy
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PermissionEditPolicy
impl Debug for PermissionEditPolicy
Source§impl Default for PermissionEditPolicy
impl Default for PermissionEditPolicy
Source§impl PartialEq for PermissionEditPolicy
impl PartialEq for PermissionEditPolicy
impl Copy for PermissionEditPolicy
impl Eq for PermissionEditPolicy
impl StructuralPartialEq for PermissionEditPolicy
Auto Trait Implementations§
impl Freeze for PermissionEditPolicy
impl RefUnwindSafe for PermissionEditPolicy
impl Send for PermissionEditPolicy
impl Sync for PermissionEditPolicy
impl Unpin for PermissionEditPolicy
impl UnsafeUnpin for PermissionEditPolicy
impl UnwindSafe for PermissionEditPolicy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more