[][src]Struct window::ShapeBuilder

pub struct ShapeBuilder<'a> { /* fields omitted */ }

A shape builder.

Implementations

impl<'a> ShapeBuilder<'a>[src]

pub fn new(shader: &'a mut Shader) -> ShapeBuilder<'a>[src]

Create a new ShapeBuilder for a specific Shader.

pub fn vert(self, vertices: &[f32]) -> Self[src]

Set vertices for shape.

pub fn face(self, transform: Transform) -> Self[src]

Add a face to the shape.

pub fn finish(self) -> Shape[src]

Finish building the shape.

Auto Trait Implementations

impl<'a> !RefUnwindSafe for ShapeBuilder<'a>[src]

impl<'a> !Send for ShapeBuilder<'a>[src]

impl<'a> !Sync for ShapeBuilder<'a>[src]

impl<'a> Unpin for ShapeBuilder<'a>[src]

impl<'a> !UnwindSafe for ShapeBuilder<'a>[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.