#[repr(C)]pub struct ID2D1OffsetTransform {
pub lpVtbl: *const ID2D1OffsetTransformVtbl,
}
Fields§
§lpVtbl: *const ID2D1OffsetTransformVtbl
Implementations§
Source§impl ID2D1OffsetTransform
impl ID2D1OffsetTransform
pub unsafe fn SetOffset(&self, offset: D2D_POINT_2L)
pub unsafe fn GetOffset(&self) -> D2D_POINT_2L
Methods from Deref<Target = ID2D1TransformNode>§
pub unsafe fn GetInputCount(&self) -> UINT32
Trait Implementations§
Source§impl Deref for ID2D1OffsetTransform
impl Deref for ID2D1OffsetTransform
Source§type Target = ID2D1TransformNode
type Target = ID2D1TransformNode
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID2D1TransformNode
fn deref(&self) -> &ID2D1TransformNode
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID2D1OffsetTransform
impl RefUnwindSafe for ID2D1OffsetTransform
impl !Send for ID2D1OffsetTransform
impl !Sync for ID2D1OffsetTransform
impl Unpin for ID2D1OffsetTransform
impl UnwindSafe for ID2D1OffsetTransform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more