Struct ID2D1RenderTarget

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#[repr(C)]
pub struct ID2D1RenderTarget { pub lpVtbl: *const ID2D1RenderTargetVtbl, }

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§lpVtbl: *const ID2D1RenderTargetVtbl

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impl ID2D1RenderTarget

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pub unsafe fn CreateBitmap( &self, size: D2D1_SIZE_U, srcData: *const c_void, pitch: UINT32, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap, ) -> HRESULT

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pub unsafe fn CreateBitmapFromWicBitmap( &self, wicBitmapSource: *mut IWICBitmapSource, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap, ) -> HRESULT

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pub unsafe fn CreateSharedBitmap( &self, riid: REFIID, data: *const c_void, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap, ) -> HRESULT

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pub unsafe fn CreateBitmapBrush( &self, bitmap: *mut ID2D1Bitmap, bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush, ) -> HRESULT

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pub unsafe fn CreateSolidColorBrush( &self, color: *const D2D1_COLOR_F, brushProperties: *const D2D1_BRUSH_PROPERTIES, solidColorBrush: *mut *mut ID2D1SolidColorBrush, ) -> HRESULT

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pub unsafe fn CreateGradientStopCollection( &self, gradientStops: *const D2D1_GRADIENT_STOP, gradientStopsCount: UINT32, colorInterpolationGamma: D2D1_GAMMA, extendMode: D2D1_EXTEND_MODE, gradientStopCollection: *mut *mut ID2D1GradientStopCollection, ) -> HRESULT

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pub unsafe fn CreateLinearGradientBrush( &self, linearGradientBrushProperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, linearGradientBrush: *mut *mut ID2D1LinearGradientBrush, ) -> HRESULT

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pub unsafe fn CreateRadialGradientBrush( &self, radialGradientBrushProperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, radialGradientBrush: *mut *mut ID2D1RadialGradientBrush, ) -> HRESULT

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pub unsafe fn CreateCompatibleRenderTarget( &self, desiredSize: *const D2D1_SIZE_F, desiredPixelSize: *const D2D1_SIZE_U, desiredFormat: *const D2D1_PIXEL_FORMAT, options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS, bitmapRenderTarget: *mut *mut ID2D1BitmapRenderTarget, ) -> HRESULT

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pub unsafe fn CreateLayer( &self, size: *const D2D1_SIZE_F, layer: *mut *mut ID2D1Layer, ) -> HRESULT

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pub unsafe fn CreateMesh(&self, mesh: *mut *mut ID2D1Mesh) -> HRESULT

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pub unsafe fn DrawLine( &self, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStype: *mut ID2D1StrokeStyle, )

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pub unsafe fn DrawRectangle( &self, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle, )

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pub unsafe fn FillRectangle( &self, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush, )

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pub unsafe fn DrawRoundedRectangle( &self, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle, )

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pub unsafe fn FillRoundedRectangle( &self, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, )

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pub unsafe fn DrawEllipse( &self, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle, )

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pub unsafe fn FillEllipse( &self, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, )

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pub unsafe fn DrawGeometry( &self, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle, )

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pub unsafe fn FillGeometry( &self, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, opacityBrush: *mut ID2D1Brush, )

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pub unsafe fn FillMesh(&self, mesh: *mut ID2D1Mesh, brush: *const ID2D1Brush)

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pub unsafe fn FillOpacityMask( &self, opacityMask: *mut ID2D1Bitmap, brush: *mut ID2D1Brush, content: D2D1_OPACITY_MASK_CONTENT, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F, )

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pub unsafe fn DrawBitmap( &self, bitmap: *mut ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F, )

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pub unsafe fn DrawText( &self, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE, )

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pub unsafe fn DrawTextLayout( &self, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, )

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pub unsafe fn DrawGlyphRun( &self, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, foregroundBrush: *mut ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE, )

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pub unsafe fn SetTransform(&self, transform: *const D2D1_MATRIX_3X2_F)

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pub unsafe fn GetTransform(&self, transform: *mut D2D1_MATRIX_3X2_F)

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pub unsafe fn SetAntialiasMode(&self, antialiasMode: D2D1_ANTIALIAS_MODE)

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pub unsafe fn GetAntialiasMode(&self) -> D2D1_ANTIALIAS_MODE

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pub unsafe fn SetTextAntialiasMode( &self, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE, )

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pub unsafe fn GetTextAntialiasMode(&self) -> D2D1_TEXT_ANTIALIAS_MODE

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pub unsafe fn SetTextRenderingParams( &self, textRenderingParams: *mut IDWriteRenderingParams, )

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pub unsafe fn GetTextRenderingParams( &self, textRenderingParams: *mut *mut IDWriteRenderingParams, )

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pub unsafe fn SetTags(&self, tag1: D2D1_TAG, tag2: D2D1_TAG)

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pub unsafe fn GetTags(&self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG)

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pub unsafe fn PushLayer( &self, layerParameters: *const D2D1_LAYER_PARAMETERS, layer: *mut ID2D1Layer, )

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pub unsafe fn PopLayer(&self)

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pub unsafe fn Flush(&self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT

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pub unsafe fn SaveDrawingState( &self, drawingStateBlock: *mut ID2D1DrawingStateBlock, )

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pub unsafe fn RestoreDrawingState( &self, drawingStateBlock: *mut ID2D1DrawingStateBlock, )

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pub unsafe fn PushAxisAlignedClip( &self, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE, )

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pub unsafe fn PopAxisAlignedClip(&self)

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pub unsafe fn Clear(&self, clearColor: *const D2D1_COLOR_F)

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pub unsafe fn BeginDraw(&self)

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pub unsafe fn EndDraw( &self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG, ) -> HRESULT

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pub unsafe fn GetPixelFormat(&self) -> D2D1_PIXEL_FORMAT

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pub unsafe fn SetDpi(&self, dpiX: FLOAT, dpiY: FLOAT)

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pub unsafe fn GetDpi(&self, dpiX: *mut FLOAT, dpiY: *mut FLOAT)

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pub unsafe fn GetSize(&self) -> D2D1_SIZE_F

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pub unsafe fn GetPixelSize(&self) -> D2D1_SIZE_U

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pub unsafe fn GetMaximumBitmapSize(&self) -> UINT32

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pub unsafe fn IsSupported( &self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, ) -> BOOL

Methods from Deref<Target = ID2D1Resource>§

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pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)

Methods from Deref<Target = IUnknown>§

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pub unsafe fn QueryInterface( &self, riid: REFIID, ppvObject: *mut *mut c_void, ) -> HRESULT

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pub unsafe fn AddRef(&self) -> ULONG

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pub unsafe fn Release(&self) -> ULONG

Trait Implementations§

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impl Deref for ID2D1RenderTarget

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type Target = ID2D1Resource

The resulting type after dereferencing.
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fn deref(&self) -> &ID2D1Resource

Dereferences the value.
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impl Interface for ID2D1RenderTarget

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Calls U::from(self).

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🔬This is a nightly-only experimental API. (arbitrary_self_types)
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