[−][src]Struct winapi::um::d2d1_3::ID2D1DeviceContext5
Fields
lpVtbl: *const ID2D1DeviceContext5Vtbl
Implementations
impl ID2D1DeviceContext5
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pub unsafe fn CreateSvgDocument(
&self,
inputXmlStream: *mut IStream,
viewportSize: D2D1_SIZE_F,
svgDocument: *mut *mut ID2D1SvgDocument
) -> HRESULT
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&self,
inputXmlStream: *mut IStream,
viewportSize: D2D1_SIZE_F,
svgDocument: *mut *mut ID2D1SvgDocument
) -> HRESULT
pub unsafe fn DrawSvgDocument(&self, svgDocument: *mut ID2D1SvgDocument)
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pub unsafe fn CreateColorContextFromDxgiColorSpace(
&self,
colorSpace: DXGI_COLOR_SPACE_TYPE,
colorContext: *mut *mut ID2D1ColorContext1
) -> HRESULT
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&self,
colorSpace: DXGI_COLOR_SPACE_TYPE,
colorContext: *mut *mut ID2D1ColorContext1
) -> HRESULT
pub unsafe fn CreateColorContextFromSimpleColorProfile(
&self,
simpleProfile: *const D2D1_SIMPLE_COLOR_PROFILE,
colorContext: *mut *mut ID2D1ColorContext1
) -> HRESULT
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&self,
simpleProfile: *const D2D1_SIMPLE_COLOR_PROFILE,
colorContext: *mut *mut ID2D1ColorContext1
) -> HRESULT
Methods from Deref<Target = ID2D1DeviceContext4>
pub unsafe fn CreateSvgGlyphStyle(
&self,
svgGlyphStyle: *mut *mut ID2D1SvgGlyphStyle
) -> HRESULT
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&self,
svgGlyphStyle: *mut *mut ID2D1SvgGlyphStyle
) -> HRESULT
pub unsafe fn DrawText(
&self,
string: *const WCHAR,
stringLength: UINT32,
textFormat: *mut IDWriteTextFormat,
layoutRect: *const D2D1_RECT_F,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
options: D2D1_DRAW_TEXT_OPTIONS,
measuringMode: DWRITE_MEASURING_MODE
)
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&self,
string: *const WCHAR,
stringLength: UINT32,
textFormat: *mut IDWriteTextFormat,
layoutRect: *const D2D1_RECT_F,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
options: D2D1_DRAW_TEXT_OPTIONS,
measuringMode: DWRITE_MEASURING_MODE
)
pub unsafe fn DrawTextLayout(
&self,
origin: D2D1_POINT_2F,
textLayout: *mut IDWriteTextLayout,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
options: D2D1_DRAW_TEXT_OPTIONS
)
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&self,
origin: D2D1_POINT_2F,
textLayout: *mut IDWriteTextLayout,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
options: D2D1_DRAW_TEXT_OPTIONS
)
pub unsafe fn DrawColorBitmapGlyphRun(
&self,
glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
baselineOrigin: D2D1_POINT_2F,
glyphRun: *const DWRITE_GLYPH_RUN,
measuringMode: DWRITE_MEASURING_MODE,
bitmapSnapOption: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION
)
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&self,
glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
baselineOrigin: D2D1_POINT_2F,
glyphRun: *const DWRITE_GLYPH_RUN,
measuringMode: DWRITE_MEASURING_MODE,
bitmapSnapOption: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION
)
pub unsafe fn DrawSvgGlyphRun(
&self,
baselineOrigin: D2D1_POINT_2F,
glyphRun: *const DWRITE_GLYPH_RUN,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
measuringMode: DWRITE_MEASURING_MODE
)
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&self,
baselineOrigin: D2D1_POINT_2F,
glyphRun: *const DWRITE_GLYPH_RUN,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
measuringMode: DWRITE_MEASURING_MODE
)
pub unsafe fn GetColorBitmapGlyphImage(
&self,
glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
glyphOrigin: D2D1_POINT_2F,
fontFace: *mut IDWriteFontFace,
fontEmSize: FLOAT,
glyphIndex: UINT16,
isSideways: BOOL,
worldTransform: *const D2D1_MATRIX_3X2_F,
dpiX: FLOAT,
dpiY: FLOAT,
glyphTransform: *mut D2D1_MATRIX_3X2_F,
glyphImage: *mut *mut ID2D1Image
) -> HRESULT
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&self,
glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
glyphOrigin: D2D1_POINT_2F,
fontFace: *mut IDWriteFontFace,
fontEmSize: FLOAT,
glyphIndex: UINT16,
isSideways: BOOL,
worldTransform: *const D2D1_MATRIX_3X2_F,
dpiX: FLOAT,
dpiY: FLOAT,
glyphTransform: *mut D2D1_MATRIX_3X2_F,
glyphImage: *mut *mut ID2D1Image
) -> HRESULT
pub unsafe fn GetSvgGlyphImage(
&self,
glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
glyphOrigin: D2D1_POINT_2F,
fontFace: *mut IDWriteFontFace,
fontEmSize: FLOAT,
glyphIndex: UINT16,
isSideways: BOOL,
worldTransform: *const D2D1_MATRIX_3X2_F,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
glyphTransform: *mut D2D1_MATRIX_3X2_F,
glyphImage: *mut *mut ID2D1CommandList
) -> HRESULT
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&self,
glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS,
glyphOrigin: D2D1_POINT_2F,
fontFace: *mut IDWriteFontFace,
fontEmSize: FLOAT,
glyphIndex: UINT16,
isSideways: BOOL,
worldTransform: *const D2D1_MATRIX_3X2_F,
defaultFillBrush: *mut ID2D1Brush,
svgGlyphStyle: *mut ID2D1SvgGlyphStyle,
colorPaletteIndex: UINT32,
glyphTransform: *mut D2D1_MATRIX_3X2_F,
glyphImage: *mut *mut ID2D1CommandList
) -> HRESULT
Trait Implementations
impl Deref for ID2D1DeviceContext5
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type Target = ID2D1DeviceContext4
The resulting type after dereferencing.
fn deref(&self) -> &ID2D1DeviceContext4
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impl Interface for ID2D1DeviceContext5
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Auto Trait Implementations
impl !Send for ID2D1DeviceContext5
impl !Sync for ID2D1DeviceContext5
impl Unpin for ID2D1DeviceContext5
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,