[−][src]Struct winapi::um::d2d1_3::ID2D1DeviceContext2Vtbl
Fields
parent: ID2D1DeviceContext1Vtbl
CreateInk: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, startPoint: *const D2D1_INK_POINT, ink: *mut *mut ID2D1Ink) -> HRESULT
CreateInkStyle: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, inkStyleProperties: *const D2D1_INK_STYLE_PROPERTIES, inkStyle: *mut *mut ID2D1InkStyle) -> HRESULT
CreateGradientMesh: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, patches: *const D2D1_GRADIENT_MESH_PATCH, patchesCount: UINT32, gradientMesh: *mut *mut ID2D1GradientMesh) -> HRESULT
CreateImageSourceFromWic: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, wicBitmapSource: *mut IWICBitmapSource, loadingOptions: D2D1_IMAGE_SOURCE_LOADING_OPTIONS, alphaMode: D2D1_ALPHA_MODE, imageSource: *mut *mut ID2D1ImageSourceFromWic) -> HRESULT
CreateLookupTable3D: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, precision: D2D1_BUFFER_PRECISION, extents: *const UINT32, data: *const BYTE, dataCount: UINT32, strides: *const UINT32, lookupTable: *mut *mut ID2D1LookupTable3D) -> HRESULT
CreateImageSourceFromDxgi: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, surfaces: *const *mut IDXGISurface, surfaceCount: UINT32, colorSpace: DXGI_COLOR_SPACE_TYPE, options: D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS, imageSource: *mut *mut ID2D1ImageSource) -> HRESULT
GetGradientMeshWorldBounds: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, gradientMesh: *mut ID2D1GradientMesh, pBounds: *mut D2D1_RECT_F) -> HRESULT
DrawInk: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, ink: *mut ID2D1Ink, brush: *mut ID2D1Brush, inkStyle: *mut ID2D1InkStyle)
DrawGradientMesh: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, gradientMesh: *mut ID2D1GradientMesh)
DrawGdiMetafile: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, gdiMetafile: *mut ID2D1GdiMetafile, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F)
CreateTransformedImageSource: unsafe extern "system" fn(This: *mut ID2D1DeviceContext2, imageSource: *mut ID2D1ImageSource, properties: *const D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES, transformedImageSource: *mut *mut ID2D1TransformedImageSource) -> HRESULT
Auto Trait Implementations
impl Unpin for ID2D1DeviceContext2Vtbl
impl Send for ID2D1DeviceContext2Vtbl
impl Sync for ID2D1DeviceContext2Vtbl
Blanket Implementations
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,