[−][src]Struct winapi::um::d2d1_1::ID2D1DeviceContextVtbl
Fields
parent: ID2D1RenderTargetVtbl
CreateBitmap: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, size: D2D1_SIZE_U, sourceData: *const c_void, pitch: UINT32, bitmapProperties: *const D2D1_BITMAP_PROPERTIES1, bitmap: *mut *mut ID2D1Bitmap1) -> HRESULT
CreateBitmapFromWicBitmap: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, wicBitmapSource: *const IWICBitmapSource, bitmapProperties: *const D2D1_BITMAP_PROPERTIES1, bitmap: *mut *mut ID2D1Bitmap1) -> HRESULT
CreateColorContext: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, space: D2D1_COLOR_SPACE, profile: *const BYTE, profileSize: UINT32, colorContext: *mut *mut ID2D1ColorContext) -> HRESULT
CreateColorContextFromFilename: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, filename: PCWSTR, colorContext: *mut *mut ID2D1ColorContext) -> HRESULT
CreateColorContextFromWicColorContext: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, wicColorContext: *const IWICColorContext, colorContext: *mut *mut ID2D1ColorContext) -> HRESULT
CreateBitmapFromDxgiSurface: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, surface: *const IDXGISurface, bitmapProperties: *const D2D1_BITMAP_PROPERTIES1, bitmap: *mut *mut ID2D1Bitmap1) -> HRESULT
CreateEffect: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, effectId: REFCLSID, effect: *mut *mut ID2D1Effect) -> HRESULT
CreateGradientStopCollection: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, straightAlphaGradientStops: *const D2D1_GRADIENT_STOP, straightAlphaGradientStopsCount: UINT32, preInterpolationSpace: D2D1_COLOR_SPACE, postInterpolationSpace: D2D1_COLOR_SPACE, bufferPrecision: D2D1_BUFFER_PRECISION, extendMode: D2D1_EXTEND_MODE, colorInterpolationMode: D2D1_COLOR_INTERPOLATION_MODE, gradientStopCollection1: *mut *mut ID2D1GradientStopCollection1) -> HRESULT
CreateImageBrush: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, image: *const ID2D1Image, imageBrushProperties: *const D2D1_IMAGE_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, imageBrush: *mut *mut ID2D1ImageBrush) -> HRESULT
CreateBitmapBrush: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, bitmap: *const ID2D1Bitmap, bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES1, brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush1) -> HRESULT
CreateCommandList: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, commandList: *mut *mut ID2D1CommandList) -> HRESULT
IsDxgiFormatSupported: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, format: DXGI_FORMAT) -> BOOL
IsBufferPrecisionSupported: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, bufferPrecision: D2D1_BUFFER_PRECISION) -> BOOL
GetImageLocalBounds: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, image: *const ID2D1Image, localBounds: *mut D2D1_RECT_F) -> HRESULT
GetImageWorldBounds: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, image: *const ID2D1Image, worldBounds: *mut D2D1_RECT_F) -> HRESULT
GetGlyphRunWorldBounds: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, measuringMode: DWRITE_MEASURING_MODE, bounds: *mut D2D1_RECT_F) -> HRESULT
GetDevice: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, device: *mut *mut ID2D1Device)
SetTarget: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, image: *const ID2D1Image)
GetTarget: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, image: *mut *mut ID2D1Image)
SetRenderingControls: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, renderingControls: *const D2D1_RENDERING_CONTROLS)
GetRenderingControls: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, renderingControls: *mut D2D1_RENDERING_CONTROLS)
SetPrimitiveBlend: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, primitiveBlend: D2D1_PRIMITIVE_BLEND)
GetPrimitiveBlend: unsafe extern "system" fn(This: *mut ID2D1DeviceContext) -> D2D1_PRIMITIVE_BLEND
SetUnitMode: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, unitMode: D2D1_UNIT_MODE)
GetUnitMode: unsafe extern "system" fn(This: *mut ID2D1DeviceContext) -> D2D1_UNIT_MODE
DrawGlyphRun: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, foregroundBrush: *const ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE)
DrawImage: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, image: *const ID2D1Image, targetOffset: *const D2D1_POINT_2F, imageRectangle: *const D2D1_RECT_F, interpolationMode: D2D1_INTERPOLATION_MODE, compositeMode: D2D1_COMPOSITE_MODE)
DrawGdiMetafile: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, gdiMetafile: *const ID2D1GdiMetafile, targetOffset: *const D2D1_POINT_2F)
DrawBitmap: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, bitmap: *const ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F, perspectiveTransform: *const D2D1_MATRIX_4X4_F)
PushLayer: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, layerParameters: *const D2D1_LAYER_PARAMETERS1, layer: *const ID2D1Layer)
InvalidateEffectInputRectangle: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, effect: *const ID2D1Effect, input: UINT32, inputRectangle: *const D2D1_RECT_F) -> HRESULT
GetEffectInvalidRectangleCount: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, effect: *const ID2D1Effect, rectangleCount: *mut UINT32) -> HRESULT
GetEffectInvalidRectangles: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, effect: *const ID2D1Effect, rectangles: *mut D2D1_RECT_F, rectanglesCount: UINT32) -> HRESULT
GetEffectRequiredInputRectangles: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, renderEffect: *const ID2D1Effect, renderImageRectangle: *const D2D1_RECT_F, inputDescriptions: *const D2D1_EFFECT_INPUT_DESCRIPTION, requiredInputRects: *mut D2D1_RECT_F, inputCount: UINT32) -> HRESULT
FillOpacityMask: unsafe extern "system" fn(This: *mut ID2D1DeviceContext, opacityMask: *const ID2D1Bitmap, brush: *const ID2D1Brush, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F)
Auto Trait Implementations
impl Unpin for ID2D1DeviceContextVtbl
impl Send for ID2D1DeviceContextVtbl
impl Sync for ID2D1DeviceContextVtbl
Blanket Implementations
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,