[][src]Struct winapi::um::dsound::IDirectSoundBufferVtbl

#[repr(C)]
pub struct IDirectSoundBufferVtbl { pub parent: IUnknownVtbl, pub GetCaps: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pDSBufferCaps: LPDSBCAPS) -> HRESULT, pub GetCurrentPosition: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pdwCurrentPlayCursor: LPDWORD, pdwCurrentWriteCursor: LPDWORD) -> HRESULT, pub GetFormat: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pwfxFormat: LPWAVEFORMATEX, dwSizeAllocated: DWORD, pdwSizeWritten: LPDWORD) -> HRESULT, pub GetVolume: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, plVolume: LPLONG) -> HRESULT, pub GetPan: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, plPan: LPLONG) -> HRESULT, pub GetFrequency: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pdwFrequency: LPDWORD) -> HRESULT, pub GetStatus: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pdwStatus: LPDWORD) -> HRESULT, pub Initialize: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pDirectSound: LPDIRECTSOUND, pcDSBufferDesc: LPCDSBUFFERDESC) -> HRESULT, pub Lock: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwOffset: DWORD, dwBytes: DWORD, ppvAudioPtr1: *mut LPVOID, pdwAudioBytes1: LPDWORD, ppvAudioPtr2: *mut LPVOID, pdwAudioBytes2: LPDWORD, dwFlags: DWORD) -> HRESULT, pub Play: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwReserved1: DWORD, dwPriority: DWORD, dwFlags: DWORD) -> HRESULT, pub SetCurrentPosition: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwNewPosition: DWORD) -> HRESULT, pub SetFormat: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pcfxFormat: LPCWAVEFORMATEX) -> HRESULT, pub SetVolume: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, lVolume: LONG) -> HRESULT, pub SetPan: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, lPan: LONG) -> HRESULT, pub SetFrequency: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwFrequency: DWORD) -> HRESULT, pub Stop: unsafe extern "system" fn(This: *mut IDirectSoundBuffer) -> HRESULT, pub Unlock: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pvAudioPtr1: LPVOID, dwAudioBytes1: DWORD, pvAudioPtr2: LPVOID, dwAudioBytes2: DWORD) -> HRESULT, pub Restore: unsafe extern "system" fn(This: *mut IDirectSoundBuffer) -> HRESULT, }

Fields

parent: IUnknownVtblGetCaps: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pDSBufferCaps: LPDSBCAPS) -> HRESULTGetCurrentPosition: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pdwCurrentPlayCursor: LPDWORD, pdwCurrentWriteCursor: LPDWORD) -> HRESULTGetFormat: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pwfxFormat: LPWAVEFORMATEX, dwSizeAllocated: DWORD, pdwSizeWritten: LPDWORD) -> HRESULTGetVolume: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, plVolume: LPLONG) -> HRESULTGetPan: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, plPan: LPLONG) -> HRESULTGetFrequency: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pdwFrequency: LPDWORD) -> HRESULTGetStatus: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pdwStatus: LPDWORD) -> HRESULTInitialize: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pDirectSound: LPDIRECTSOUND, pcDSBufferDesc: LPCDSBUFFERDESC) -> HRESULTLock: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwOffset: DWORD, dwBytes: DWORD, ppvAudioPtr1: *mut LPVOID, pdwAudioBytes1: LPDWORD, ppvAudioPtr2: *mut LPVOID, pdwAudioBytes2: LPDWORD, dwFlags: DWORD) -> HRESULTPlay: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwReserved1: DWORD, dwPriority: DWORD, dwFlags: DWORD) -> HRESULTSetCurrentPosition: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwNewPosition: DWORD) -> HRESULTSetFormat: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pcfxFormat: LPCWAVEFORMATEX) -> HRESULTSetVolume: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, lVolume: LONG) -> HRESULTSetPan: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, lPan: LONG) -> HRESULTSetFrequency: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, dwFrequency: DWORD) -> HRESULTStop: unsafe extern "system" fn(This: *mut IDirectSoundBuffer) -> HRESULTUnlock: unsafe extern "system" fn(This: *mut IDirectSoundBuffer, pvAudioPtr1: LPVOID, dwAudioBytes1: DWORD, pvAudioPtr2: LPVOID, dwAudioBytes2: DWORD) -> HRESULTRestore: unsafe extern "system" fn(This: *mut IDirectSoundBuffer) -> HRESULT

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