Struct winapi::um::d2d1_3::ID2D1CommandSink2
source · #[repr(C)]pub struct ID2D1CommandSink2 {
pub lpVtbl: *const ID2D1CommandSink2Vtbl,
}
Fields§
§lpVtbl: *const ID2D1CommandSink2Vtbl
Implementations§
source§impl ID2D1CommandSink2
impl ID2D1CommandSink2
pub unsafe fn DrawInk(
&self,
ink: *mut ID2D1Ink,
brush: *mut ID2D1Brush,
inkStyle: *mut ID2D1InkStyle
)
pub unsafe fn DrawGradientMesh(&self, gradientMesh: *mut ID2D1GradientMesh)
pub unsafe fn DrawGdiMetafile(
&self,
gdiMetafile: *mut ID2D1GdiMetafile,
destinationRectangle: *const D2D1_RECT_F,
sourceRectangle: *const D2D1_RECT_F
)
Methods from Deref<Target = ID2D1CommandSink1>§
pub unsafe fn SetPrimitiveBlend1(
&self,
primitiveBlend: D2D1_PRIMITIVE_BLEND
) -> HRESULT
Methods from Deref<Target = ID2D1CommandSink>§
pub unsafe fn BeginDraw(&self) -> HRESULT
pub unsafe fn EndDraw(&self) -> HRESULT
pub unsafe fn SetAntialiasMode(
&self,
antialiasMode: D2D1_ANTIALIAS_MODE
) -> HRESULT
pub unsafe fn SetTags(&self, tag1: D2D1_TAG, tag2: D2D1_TAG) -> HRESULT
pub unsafe fn SetTextAntialiasMode(
&self,
textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE
) -> HRESULT
pub unsafe fn SetTextRenderingParams(
&self,
textRenderingParams: *const IDWriteRenderingParams
) -> HRESULT
pub unsafe fn SetTransform(&self, transform: *const D2D1_MATRIX_3X2_F) -> HRESULT
pub unsafe fn SetPrimitiveBlend(
&self,
primitiveBlend: D2D1_PRIMITIVE_BLEND
) -> HRESULT
pub unsafe fn SetUnitMode(&self, unitMode: D2D1_UNIT_MODE) -> HRESULT
pub unsafe fn Clear(&self, color: *const D2D1_COLOR_F) -> HRESULT
pub unsafe fn DrawGlyphRun(
&self,
baselineOrigin: D2D1_POINT_2F,
glyphRun: *const DWRITE_GLYPH_RUN,
glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION,
foregroundBrush: *const ID2D1Brush,
measuringMode: DWRITE_MEASURING_MODE
) -> HRESULT
pub unsafe fn DrawLine(
&self,
point0: D2D1_POINT_2F,
point1: D2D1_POINT_2F,
brush: *const ID2D1Brush,
strokeWidth: FLOAT,
strokeStyle: *const ID2D1StrokeStyle
) -> HRESULT
pub unsafe fn DrawGeometry(
&self,
geometry: *const ID2D1Geometry,
brush: *const ID2D1Brush,
strokeWidth: FLOAT,
strokeStyle: *const ID2D1StrokeStyle
) -> HRESULT
pub unsafe fn DrawRectangle(
&self,
rect: *const D2D1_RECT_F,
brush: *const ID2D1Brush,
strokeWidth: FLOAT,
strokeStyle: *const ID2D1StrokeStyle
) -> HRESULT
pub unsafe fn DrawBitmap(
&self,
bitmap: *const ID2D1Bitmap,
destinationRectangle: *const D2D1_RECT_F,
opacity: FLOAT,
interpolationMode: D2D1_INTERPOLATION_MODE,
sourceRectangle: *const D2D1_RECT_F,
perspectiveTransform: *const D2D1_MATRIX_4X4_F
) -> HRESULT
pub unsafe fn DrawImage(
&self,
image: *const ID2D1Image,
targetOffset: *const D2D1_POINT_2F,
imageRectangle: *const D2D1_RECT_F,
interpolationMode: D2D1_INTERPOLATION_MODE,
compositeMode: D2D1_COMPOSITE_MODE
) -> HRESULT
pub unsafe fn DrawGdiMetafile(
&self,
gdiMetafile: *const ID2D1GdiMetafile,
targetOffset: *const D2D1_POINT_2F
) -> HRESULT
pub unsafe fn FillMesh(
&self,
mesh: *const ID2D1Mesh,
brush: *const ID2D1Brush
) -> HRESULT
pub unsafe fn FillOpacityMask(
&self,
opacityMask: *const ID2D1Bitmap,
brush: *const ID2D1Brush,
destinationRectangle: *const D2D1_RECT_F,
sourceRectangle: *const D2D1_RECT_F
) -> HRESULT
pub unsafe fn FillGeometry(
&self,
geometry: *const ID2D1Geometry,
brush: *const ID2D1Brush,
opacityBrush: *const ID2D1Brush
) -> HRESULT
pub unsafe fn FillRectangle(
&self,
rect: *const D2D1_RECT_F,
brush: *const ID2D1Brush
) -> HRESULT
pub unsafe fn PushAxisAlignedClip(
&self,
clipRect: *const D2D1_RECT_F,
antialiasMode: D2D1_ANTIALIAS_MODE
) -> HRESULT
pub unsafe fn PushLayer(
&self,
layerParameters1: *const D2D1_LAYER_PARAMETERS1,
layer: *const ID2D1Layer
) -> HRESULT
pub unsafe fn PopAxisAlignedClip(&self) -> HRESULT
pub unsafe fn PopLayer(&self) -> HRESULT
Methods from Deref<Target = IUnknown>§
Trait Implementations§
source§impl Deref for ID2D1CommandSink2
impl Deref for ID2D1CommandSink2
§type Target = ID2D1CommandSink1
type Target = ID2D1CommandSink1
The resulting type after dereferencing.
source§fn deref(&self) -> &ID2D1CommandSink1
fn deref(&self) -> &ID2D1CommandSink1
Dereferences the value.