Struct winapi::um::d2d1_3::ID2D1InkStyle
source · #[repr(C)]pub struct ID2D1InkStyle {
pub lpVtbl: *const ID2D1InkStyleVtbl,
}
Fields§
§lpVtbl: *const ID2D1InkStyleVtbl
Implementations§
source§impl ID2D1InkStyle
impl ID2D1InkStyle
pub unsafe fn SetNibTransform(&self, transform: *const D2D1_MATRIX_3X2_F)
pub unsafe fn GetNibTransform(&self, transform: *mut D2D1_MATRIX_3X2_F)
pub unsafe fn SetNibShape(&self, nibShape: D2D1_INK_NIB_SHAPE)
pub unsafe fn GetNibShape(&self) -> D2D1_INK_NIB_SHAPE
Methods from Deref<Target = ID2D1Resource>§
pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)
Methods from Deref<Target = IUnknown>§
Trait Implementations§
source§impl Deref for ID2D1InkStyle
impl Deref for ID2D1InkStyle
§type Target = ID2D1Resource
type Target = ID2D1Resource
The resulting type after dereferencing.
source§fn deref(&self) -> &ID2D1Resource
fn deref(&self) -> &ID2D1Resource
Dereferences the value.