#[repr(C)]
pub struct ID2D1SolidColorBrushVtbl { pub parent: ID2D1BrushVtbl, pub SetColor: unsafe extern "system" fn(This: *mut ID2D1SolidColorBrush, color: *const D2D1_COLOR_F), pub GetColor: unsafe extern "system" fn(This: *mut ID2D1SolidColorBrush, ret: *mut D2D1_COLOR_F) -> *mut D2D1_COLOR_F, }

Fields§

§parent: ID2D1BrushVtbl§SetColor: unsafe extern "system" fn(This: *mut ID2D1SolidColorBrush, color: *const D2D1_COLOR_F)§GetColor: unsafe extern "system" fn(This: *mut ID2D1SolidColorBrush, ret: *mut D2D1_COLOR_F) -> *mut D2D1_COLOR_F

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