Struct winapi::d3d11::D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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pub struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE { pub Minimum: c_int, pub Maximum: c_int, pub Default: c_int, pub Multiplier: c_float, }
Fields
Minimum: c_int
Maximum: c_int
Default: c_int
Multiplier: c_float
Trait Implementations
impl Debug for D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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impl Copy for D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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impl Clone for D3D11_VIDEO_PROCESSOR_FILTER_RANGE
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fn clone(&self) -> D3D11_VIDEO_PROCESSOR_FILTER_RANGE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more