Struct winapi::d3d11::D3D11_DEPTH_STENCIL_DESC
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pub struct D3D11_DEPTH_STENCIL_DESC { pub DepthEnable: BOOL, pub DepthWriteMask: D3D11_DEPTH_WRITE_MASK, pub DepthFunc: D3D11_COMPARISON_FUNC, pub StencilEnable: BOOL, pub StencilReadMask: UINT8, pub StencilWriteMask: UINT8, pub FrontFace: D3D11_DEPTH_STENCILOP_DESC, pub BackFace: D3D11_DEPTH_STENCILOP_DESC, }
Fields
DepthEnable: BOOL
DepthWriteMask: D3D11_DEPTH_WRITE_MASK
DepthFunc: D3D11_COMPARISON_FUNC
StencilEnable: BOOL
StencilReadMask: UINT8
StencilWriteMask: UINT8
FrontFace: D3D11_DEPTH_STENCILOP_DESC
BackFace: D3D11_DEPTH_STENCILOP_DESC
Trait Implementations
impl Debug for D3D11_DEPTH_STENCIL_DESC
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impl Copy for D3D11_DEPTH_STENCIL_DESC
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impl Clone for D3D11_DEPTH_STENCIL_DESC
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fn clone(&self) -> D3D11_DEPTH_STENCIL_DESC
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more