Struct winapi_util::Handle[][src]

pub struct Handle(_);

A handle represents an owned and valid Windows handle to a file-like object.

When an owned handle is dropped, then the underlying raw handle is closed. To get a borrowed handle, use HandleRef.

Methods

impl Handle
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Create an owned handle to the given file.

When the returned handle is dropped, the file is closed.

Note that if the given file represents a handle to a directory, then it is generally required that it have been opened with the FILE_FLAG_BACKUP_SEMANTICS flag in order to use it in various calls such as information or typ. To have this done automatically for you, use the from_path_any constructor.

Open a file to the given file path, and return an owned handle to that file.

When the returned handle is dropped, the file is closed.

If there was a problem opening the file, then the corresponding error is returned.

Like from_path, but supports opening directory handles as well.

If you use from_path on a directory, then subsequent queries using that handle will fail.

Return this handle as a standard File reference.

Return this handle as a standard File mutable reference.

Trait Implementations

impl Debug for Handle
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Formats the value using the given formatter. Read more

impl AsRawHandle for Handle
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Extracts the raw handle, without taking any ownership.

impl FromRawHandle for Handle
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Constructs a new I/O object from the specified raw handle. Read more

impl IntoRawHandle for Handle
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Consumes this object, returning the raw underlying handle. Read more

impl AsHandleRef for Handle
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A borrowed handle that wraps the raw handle of the Self object.

A convenience routine for extracting a HandleRef from Self, and then extracting a raw handle from the HandleRef. Read more

Auto Trait Implementations

impl Send for Handle

impl Sync for Handle