#[repr(C)]pub struct IExecAction2Vtbl {
pub parent: IExecActionVtbl,
pub get_HideAppWindow: unsafe extern "system" fn(This: *mut IExecAction2, pHideAppWindow: *mut VARIANT_BOOL) -> HRESULT,
pub put_HideAppWindow: unsafe extern "system" fn(This: *mut IExecAction2, pHideAppWindow: VARIANT_BOOL) -> HRESULT,
}
Fields§
§parent: IExecActionVtbl
§get_HideAppWindow: unsafe extern "system" fn(This: *mut IExecAction2, pHideAppWindow: *mut VARIANT_BOOL) -> HRESULT
§put_HideAppWindow: unsafe extern "system" fn(This: *mut IExecAction2, pHideAppWindow: VARIANT_BOOL) -> HRESULT
Auto Trait Implementations§
impl Freeze for IExecAction2Vtbl
impl RefUnwindSafe for IExecAction2Vtbl
impl Send for IExecAction2Vtbl
impl Sync for IExecAction2Vtbl
impl Unpin for IExecAction2Vtbl
impl UnwindSafe for IExecAction2Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more