[][src]Struct winapi_ui_automation::um::dwrite_2::IDWriteTextRenderer1Vtbl

#[repr(C)]pub struct IDWriteTextRenderer1Vtbl {
    pub parent: IDWriteTextRendererVtbl,
    pub DrawGlyphRun: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, measuringMode: DWRITE_MEASURING_MODE, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, clientDrawingEffect: *mut IUnknown) -> HRESULT,
    pub DrawUnderline: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, underline: *const DWRITE_UNDERLINE, clientDrawingEffect: *mut IUnknown) -> HRESULT,
    pub DrawStrikethrough: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, strikethrough: *const DWRITE_STRIKETHROUGH, clientDrawingEffect: *mut IUnknown) -> HRESULT,
    pub DrawInlineObject: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, originX: FLOAT, originY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, inlineObject: *mut IDWriteInlineObject, isSideways: BOOL, isRightToLeft: BOOL, clientDrawingEffect: *mut IUnknown) -> HRESULT,
}

Fields

parent: IDWriteTextRendererVtblDrawGlyphRun: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, measuringMode: DWRITE_MEASURING_MODE, glyphRun: *const DWRITE_GLYPH_RUN, glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, clientDrawingEffect: *mut IUnknown) -> HRESULTDrawUnderline: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, underline: *const DWRITE_UNDERLINE, clientDrawingEffect: *mut IUnknown) -> HRESULTDrawStrikethrough: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, baselineOriginX: FLOAT, baselineOriginY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, strikethrough: *const DWRITE_STRIKETHROUGH, clientDrawingEffect: *mut IUnknown) -> HRESULTDrawInlineObject: unsafe extern "system" fn(This: *mut IDWriteTextRenderer1, clientDrawingContext: *mut c_void, originX: FLOAT, originY: FLOAT, orientationAngle: DWRITE_GLYPH_ORIENTATION_ANGLE, inlineObject: *mut IDWriteInlineObject, isSideways: BOOL, isRightToLeft: BOOL, clientDrawingEffect: *mut IUnknown) -> HRESULT

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.