#[repr(C)]pub struct IDCompositionRotateTransform {
pub lpVtbl: *const IDCompositionRotateTransformVtbl,
}
Fields§
§lpVtbl: *const IDCompositionRotateTransformVtbl
Implementations§
Source§impl IDCompositionRotateTransform
impl IDCompositionRotateTransform
pub unsafe fn SetAngle_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetAngle_1(&self, angle: c_float) -> HRESULT
pub unsafe fn SetCenterX_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetCenterX_1(&self, centerX: c_float) -> HRESULT
pub unsafe fn SetCenterY_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetCenterY_1(&self, centerY: c_float) -> HRESULT
Trait Implementations§
Source§impl Deref for IDCompositionRotateTransform
impl Deref for IDCompositionRotateTransform
Source§type Target = IDCompositionTransform
type Target = IDCompositionTransform
The resulting type after dereferencing.
Source§fn deref(&self) -> &IDCompositionTransform
fn deref(&self) -> &IDCompositionTransform
Dereferences the value.
Auto Trait Implementations§
impl Freeze for IDCompositionRotateTransform
impl RefUnwindSafe for IDCompositionRotateTransform
impl !Send for IDCompositionRotateTransform
impl !Sync for IDCompositionRotateTransform
impl Unpin for IDCompositionRotateTransform
impl UnwindSafe for IDCompositionRotateTransform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more