Struct ID2D1SvgGlyphStyleVtbl

Source
#[repr(C)]
pub struct ID2D1SvgGlyphStyleVtbl { pub parent: ID2D1ResourceVtbl, pub SetFill: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut ID2D1Brush) -> HRESULT, pub GetFill: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut *mut ID2D1Brush), pub SetStroke: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut ID2D1Brush, strokeWidth: FLOAT, dashes: *const FLOAT, dashesCount: UINT32, dashOffset: FLOAT) -> HRESULT, pub GetStrokeDashesCount: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle) -> UINT32, pub GetStroke: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut *mut ID2D1Brush, strokeWidth: *mut FLOAT, dashes: *mut FLOAT, dashesCount: UINT32, dashOffset: *mut FLOAT), }

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§parent: ID2D1ResourceVtbl§SetFill: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut ID2D1Brush) -> HRESULT§GetFill: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut *mut ID2D1Brush)§SetStroke: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut ID2D1Brush, strokeWidth: FLOAT, dashes: *const FLOAT, dashesCount: UINT32, dashOffset: FLOAT) -> HRESULT§GetStrokeDashesCount: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle) -> UINT32§GetStroke: unsafe extern "system" fn(This: *mut ID2D1SvgGlyphStyle, brush: *mut *mut ID2D1Brush, strokeWidth: *mut FLOAT, dashes: *mut FLOAT, dashesCount: UINT32, dashOffset: *mut FLOAT)

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