ID2D1DeviceContext4Vtbl

Struct ID2D1DeviceContext4Vtbl 

Source
#[repr(C)]
pub struct ID2D1DeviceContext4Vtbl { pub parent: ID2D1DeviceContext3Vtbl, pub CreateSvgGlyphStyle: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, svgGlyphStyle: *mut *mut ID2D1SvgGlyphStyle) -> HRESULT, pub DrawText: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE), pub DrawTextLayout: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, options: D2D1_DRAW_TEXT_OPTIONS), pub DrawColorBitmapGlyphRun: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, measuringMode: DWRITE_MEASURING_MODE, bitmapSnapOption: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION), pub DrawSvgGlyphRun: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, measuringMode: DWRITE_MEASURING_MODE), pub GetColorBitmapGlyphImage: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, glyphOrigin: D2D1_POINT_2F, fontFace: *mut IDWriteFontFace, fontEmSize: FLOAT, glyphIndex: UINT16, isSideways: BOOL, worldTransform: *const D2D1_MATRIX_3X2_F, dpiX: FLOAT, dpiY: FLOAT, glyphTransform: *mut D2D1_MATRIX_3X2_F, glyphImage: *mut *mut ID2D1Image) -> HRESULT, pub GetSvgGlyphImage: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, glyphOrigin: D2D1_POINT_2F, fontFace: *mut IDWriteFontFace, fontEmSize: FLOAT, glyphIndex: UINT16, isSideways: BOOL, worldTransform: *const D2D1_MATRIX_3X2_F, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, glyphTransform: *mut D2D1_MATRIX_3X2_F, glyphImage: *mut *mut ID2D1CommandList) -> HRESULT, }

Fields§

§parent: ID2D1DeviceContext3Vtbl§CreateSvgGlyphStyle: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, svgGlyphStyle: *mut *mut ID2D1SvgGlyphStyle) -> HRESULT§DrawText: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE)§DrawTextLayout: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, options: D2D1_DRAW_TEXT_OPTIONS)§DrawColorBitmapGlyphRun: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, measuringMode: DWRITE_MEASURING_MODE, bitmapSnapOption: D2D1_COLOR_BITMAP_GLYPH_SNAP_OPTION)§DrawSvgGlyphRun: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, measuringMode: DWRITE_MEASURING_MODE)§GetColorBitmapGlyphImage: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, glyphOrigin: D2D1_POINT_2F, fontFace: *mut IDWriteFontFace, fontEmSize: FLOAT, glyphIndex: UINT16, isSideways: BOOL, worldTransform: *const D2D1_MATRIX_3X2_F, dpiX: FLOAT, dpiY: FLOAT, glyphTransform: *mut D2D1_MATRIX_3X2_F, glyphImage: *mut *mut ID2D1Image) -> HRESULT§GetSvgGlyphImage: unsafe extern "system" fn(This: *mut ID2D1DeviceContext4, glyphImageFormat: DWRITE_GLYPH_IMAGE_FORMATS, glyphOrigin: D2D1_POINT_2F, fontFace: *mut IDWriteFontFace, fontEmSize: FLOAT, glyphIndex: UINT16, isSideways: BOOL, worldTransform: *const D2D1_MATRIX_3X2_F, defaultFillBrush: *mut ID2D1Brush, svgGlyphStyle: *mut ID2D1SvgGlyphStyle, colorPaletteIndex: UINT32, glyphTransform: *mut D2D1_MATRIX_3X2_F, glyphImage: *mut *mut ID2D1CommandList) -> HRESULT

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.