#[repr(C)]pub struct ID2D1GeometryRealizationVtbl {
pub parent: ID2D1ResourceVtbl,
}
Fields§
§parent: ID2D1ResourceVtbl
Auto Trait Implementations§
impl Freeze for ID2D1GeometryRealizationVtbl
impl RefUnwindSafe for ID2D1GeometryRealizationVtbl
impl Send for ID2D1GeometryRealizationVtbl
impl Sync for ID2D1GeometryRealizationVtbl
impl Unpin for ID2D1GeometryRealizationVtbl
impl UnwindSafe for ID2D1GeometryRealizationVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more