#[repr(C)]pub struct ID2D1MeshVtbl {
pub parent: ID2D1ResourceVtbl,
pub Open: unsafe extern "system" fn(This: *mut ID2D1Mesh, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULT,
}
Fields§
§parent: ID2D1ResourceVtbl
§Open: unsafe extern "system" fn(This: *mut ID2D1Mesh, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULT
Auto Trait Implementations§
impl Freeze for ID2D1MeshVtbl
impl RefUnwindSafe for ID2D1MeshVtbl
impl Send for ID2D1MeshVtbl
impl Sync for ID2D1MeshVtbl
impl Unpin for ID2D1MeshVtbl
impl UnwindSafe for ID2D1MeshVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more