#[repr(C)]pub struct D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS {
pub Value: UINT,
}
Fields§
§Value: UINT
Implementations§
Source§impl D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
pub fn NtSecuritySharing(&self) -> UINT
pub fn set_NtSecuritySharing(&mut self, val: UINT)
pub fn CrossAdapter(&self) -> UINT
pub fn set_CrossAdapter(&mut self, val: UINT)
pub fn TopOfPipeline(&self) -> UINT
pub fn set_TopOfPipeline(&mut self, val: UINT)
pub fn NoSignal(&self) -> UINT
pub fn set_NoSignal(&mut self, val: UINT)
pub fn NoWait(&self) -> UINT
pub fn set_NoWait(&mut self, val: UINT)
pub fn NoSignalMaxValueOnTdr(&self) -> UINT
pub fn set_NoSignalMaxValueOnTdr(&mut self, val: UINT)
pub fn NoGPUAccess(&self) -> UINT
pub fn set_NoGPUAccess(&mut self, val: UINT)
pub fn Reserved(&self) -> UINT
pub fn set_Reserved(&mut self, val: UINT)
pub fn D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS_RESERVED0(&self) -> UINT
pub fn set_D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS_RESERVED0(&mut self, val: UINT)
Trait Implementations§
Source§impl Clone for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl Clone for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
Source§fn clone(&self) -> D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
fn clone(&self) -> D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl Default for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
Source§fn default() -> D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
fn default() -> D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
Returns the “default value” for a type. Read more
impl Copy for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
Auto Trait Implementations§
impl Freeze for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl RefUnwindSafe for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl Send for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl Sync for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl Unpin for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
impl UnwindSafe for D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more