#[repr(C)]pub struct D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence {
pub InitialFenceValue: UINT64,
pub FenceValueCPUVirtualAddress: *mut VOID,
pub FenceValueGPUVirtualAddress: D3DGPU_VIRTUAL_ADDRESS,
pub EngineAffinity: UINT,
}
Fields§
§InitialFenceValue: UINT64
§FenceValueCPUVirtualAddress: *mut VOID
§FenceValueGPUVirtualAddress: D3DGPU_VIRTUAL_ADDRESS
§EngineAffinity: UINT
Trait Implementations§
Source§impl Clone for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl Clone for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
Source§fn clone(&self) -> D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
fn clone(&self) -> D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl Default for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
Source§fn default() -> D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
fn default() -> D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
Returns the “default value” for a type. Read more
impl Copy for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
Auto Trait Implementations§
impl Freeze for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl RefUnwindSafe for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl !Send for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl !Sync for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl Unpin for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
impl UnwindSafe for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_u_MonitoredFence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more