#[repr(C)]pub struct D3DDDI_ESCAPEFLAGS {
pub Value: UINT,
}
Fields§
§Value: UINT
Implementations§
Source§impl D3DDDI_ESCAPEFLAGS
impl D3DDDI_ESCAPEFLAGS
pub fn HardwareAccess(&self) -> UINT
pub fn set_HardwareAccess(&mut self, val: UINT)
pub fn DeviceStatusQuery(&self) -> UINT
pub fn set_DeviceStatusQuery(&mut self, val: UINT)
pub fn ChangeFrameLatency(&self) -> UINT
pub fn set_ChangeFrameLatency(&mut self, val: UINT)
pub fn NoAdapterSynchronization(&self) -> UINT
pub fn set_NoAdapterSynchronization(&mut self, val: UINT)
pub fn Reserved(&self) -> UINT
pub fn set_Reserved(&mut self, val: UINT)
pub fn VirtualMachineData(&self) -> UINT
pub fn set_VirtualMachineData(&mut self, val: UINT)
pub fn DriverKnownEscape(&self) -> UINT
pub fn set_DriverKnownEscape(&mut self, val: UINT)
pub fn DriverCommonEscape(&self) -> UINT
pub fn set_DriverCommonEscape(&mut self, val: UINT)
pub fn Reserved2(&self) -> UINT
pub fn set_Reserved2(&mut self, val: UINT)
Trait Implementations§
Source§impl Clone for D3DDDI_ESCAPEFLAGS
impl Clone for D3DDDI_ESCAPEFLAGS
Source§fn clone(&self) -> D3DDDI_ESCAPEFLAGS
fn clone(&self) -> D3DDDI_ESCAPEFLAGS
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDDI_ESCAPEFLAGS
impl Default for D3DDDI_ESCAPEFLAGS
Source§fn default() -> D3DDDI_ESCAPEFLAGS
fn default() -> D3DDDI_ESCAPEFLAGS
Returns the “default value” for a type. Read more
impl Copy for D3DDDI_ESCAPEFLAGS
Auto Trait Implementations§
impl Freeze for D3DDDI_ESCAPEFLAGS
impl RefUnwindSafe for D3DDDI_ESCAPEFLAGS
impl Send for D3DDDI_ESCAPEFLAGS
impl Sync for D3DDDI_ESCAPEFLAGS
impl Unpin for D3DDDI_ESCAPEFLAGS
impl UnwindSafe for D3DDDI_ESCAPEFLAGS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more