#[repr(C)]pub struct D3DMATRIX {
pub m: [[c_float; 4]; 4],
}
Fields§
§m: [[c_float; 4]; 4]
Trait Implementations§
Auto Trait Implementations§
impl Freeze for D3DMATRIX
impl RefUnwindSafe for D3DMATRIX
impl Send for D3DMATRIX
impl Sync for D3DMATRIX
impl Unpin for D3DMATRIX
impl UnwindSafe for D3DMATRIX
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more