#[repr(C)]pub struct IDirect3DVolume9Vtbl {
pub parent: IUnknownVtbl,
pub GetDevice: unsafe extern "system" fn(This: *mut IDirect3DVolume9, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT,
pub SetPrivateData: unsafe extern "system" fn(This: *mut IDirect3DVolume9, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT,
pub GetPrivateData: unsafe extern "system" fn(This: *mut IDirect3DVolume9, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT,
pub FreePrivateData: unsafe extern "system" fn(This: *mut IDirect3DVolume9, refguid: *const GUID) -> HRESULT,
pub GetContainer: unsafe extern "system" fn(This: *mut IDirect3DVolume9, riid: *const IID, ppContainer: *mut *mut VOID) -> HRESULT,
pub GetDesc: unsafe extern "system" fn(This: *mut IDirect3DVolume9, pDesc: *mut D3DVOLUME_DESC) -> HRESULT,
pub LockBox: unsafe extern "system" fn(This: *mut IDirect3DVolume9, pLockedVolume: *mut D3DLOCKED_BOX, pBox: *const D3DBOX, Flags: DWORD) -> HRESULT,
pub UnlockBox: unsafe extern "system" fn(This: *mut IDirect3DVolume9) -> HRESULT,
}
Fields§
§parent: IUnknownVtbl
§GetDevice: unsafe extern "system" fn(This: *mut IDirect3DVolume9, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT
§SetPrivateData: unsafe extern "system" fn(This: *mut IDirect3DVolume9, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT
§GetPrivateData: unsafe extern "system" fn(This: *mut IDirect3DVolume9, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT
§FreePrivateData: unsafe extern "system" fn(This: *mut IDirect3DVolume9, refguid: *const GUID) -> HRESULT
§GetContainer: unsafe extern "system" fn(This: *mut IDirect3DVolume9, riid: *const IID, ppContainer: *mut *mut VOID) -> HRESULT
§GetDesc: unsafe extern "system" fn(This: *mut IDirect3DVolume9, pDesc: *mut D3DVOLUME_DESC) -> HRESULT
§LockBox: unsafe extern "system" fn(This: *mut IDirect3DVolume9, pLockedVolume: *mut D3DLOCKED_BOX, pBox: *const D3DBOX, Flags: DWORD) -> HRESULT
§UnlockBox: unsafe extern "system" fn(This: *mut IDirect3DVolume9) -> HRESULT
Auto Trait Implementations§
impl Freeze for IDirect3DVolume9Vtbl
impl RefUnwindSafe for IDirect3DVolume9Vtbl
impl Send for IDirect3DVolume9Vtbl
impl Sync for IDirect3DVolume9Vtbl
impl Unpin for IDirect3DVolume9Vtbl
impl UnwindSafe for IDirect3DVolume9Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more