#[repr(C)]pub struct IDirect3DVertexBuffer9Vtbl {
pub parent: IDirect3DResource9Vtbl,
pub Lock: unsafe extern "system" fn(This: *mut IDirect3DVertexBuffer9, OffsetToLock: UINT, SizeToLock: UINT, ppbData: *mut *mut VOID, Flags: DWORD) -> HRESULT,
pub Unlock: unsafe extern "system" fn(This: *mut IDirect3DVertexBuffer9) -> HRESULT,
pub GetDesc: unsafe extern "system" fn(This: *mut IDirect3DVertexBuffer9, pDesc: *mut D3DVERTEXBUFFER_DESC) -> HRESULT,
}
Fields§
§parent: IDirect3DResource9Vtbl
§Lock: unsafe extern "system" fn(This: *mut IDirect3DVertexBuffer9, OffsetToLock: UINT, SizeToLock: UINT, ppbData: *mut *mut VOID, Flags: DWORD) -> HRESULT
§Unlock: unsafe extern "system" fn(This: *mut IDirect3DVertexBuffer9) -> HRESULT
§GetDesc: unsafe extern "system" fn(This: *mut IDirect3DVertexBuffer9, pDesc: *mut D3DVERTEXBUFFER_DESC) -> HRESULT
Auto Trait Implementations§
impl Freeze for IDirect3DVertexBuffer9Vtbl
impl RefUnwindSafe for IDirect3DVertexBuffer9Vtbl
impl Send for IDirect3DVertexBuffer9Vtbl
impl Sync for IDirect3DVertexBuffer9Vtbl
impl Unpin for IDirect3DVertexBuffer9Vtbl
impl UnwindSafe for IDirect3DVertexBuffer9Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more